Обзор

bots

RTT Bots Registry

The Bots directory contains all RTT engines that interpret structure, drift, continuity, collapse, projection‑loss, and ancestry across different domains.

Each bot is a self‑contained module with:

  • a manifest (module_<bot>.json)
  • a schema (module_<bot>_schema.json)
  • a golden example (golden/example.json)
  • a golden input (golden/example_input.txt)
  • a README describing the bot’s purpose

This directory is the index for all bots.

Purpose#

The Bots Registry provides:

  • a unified catalog of all RTT bots
  • metadata for discovery and navigation
  • cross‑module lineage
  • triadic categorization
  • integration surfaces for engines and pipelines

Bots Included#

  • archive — temporal identity across snapshots
  • arrival_substrate_model — substrate‑level arrival dynamics
  • backgammon — race geometry, prime topology, collapse
  • checkers — ladder topology, king routes, capture nets
  • chess — deterministic structure, tension, continuity arcs
  • collatz — regime cycling (S/E/R), collapse, projection‑loss
  • go — influence fields, territory resonance, shape ancestry
  • hanabi — hidden‑information continuity, hint resonance
  • moderation — signal extraction, collapse, projection‑loss
  • observer — meta‑bot for cross‑module state watching
  • poker — pressure resonance, bluff continuity, range compression
  • session — multi‑bot session identity
  • tic_tac_toe — minimal triadic engine
  • validator — manifest/schema/golden validation

Files#

module_bots.json#

Registry manifest listing all bots and their metadata.

module_bots_schema.json#

Schema for the registry manifest.

README.md#

This file.

# RTT Archive Bot

Purpose#

The Archive Bot is RTT’s temporal identity engine.

It does not evaluate a board.
It does not observe a conversation.
It does not analyze a game.

Instead:

Archive watches snapshots, versions, commits, and archival captures — and emits triadic identity across time.

This makes Archive the RTT module for:

  • continuity over time
  • drift across versions
  • structural regime changes
  • collapse signatures
  • projection-loss
  • ancestry of documents
  • stability of identity across revisions

What Archive Teaches#

  • Temporal continuity: long-arc identity across snapshots
  • Resonance: pressure from structural changes
  • Discard topology: structural collapse risk in evolving artifacts
  • Ancestry: lineage of versions
  • Drift: direction + strength of identity evolution
  • Collapse: sudden structural failure
  • Projection-loss: long-arc identity inversion
  • Triadic identity: unified Harmonia score for the entire temporal sequence

Files#

module_archive.json#

Expanded manifest: pipeline, operators, overlays, scoring weights, golden example.

module_archive_schema.json#

Full JSON Schema for the StateEmitter output.

golden/example_input.txt#

A sequence of snapshots.

golden/example.json#

Full triadic state for that temporal sequence.

Pipeline (v1)#

  1. Input: sequence of snapshots
  2. Lumen: structural extraction
  3. Hephaestus: regime classification
  4. Aurion: collapse + projection-loss
  5. Harmonia: triadic identity
  6. StateEmitter: JSON matching module_archive_schema.json

Scope#

  • No gameplay
  • No external engine
  • Pure RTT temporal identity
  • Full triadic overlays

Archive is the RTT module that proves triadic identity in evolving artifacts.

# RTT Backgammon Bot

Purpose#

The Backgammon Bot is RTT’s stochastic positional engine.

It does not simulate dice.
It does not compute equities.
It does not run a rollout.

Instead:

Backgammon watches positional structure under randomness and emits triadic identity across primes, anchors, race geometry, and collapse risk.

This makes Backgammon the RTT module for:

  • prime continuity
  • anchor resonance
  • race drift
  • blot risk topology
  • collapse signatures
  • projection-loss
  • ancestry of positional plans
  • unified triadic scoring

What Backgammon Teaches#

  • Continuity: prime/anchor/race long-arc identity
  • Resonance: pressure from prime strength + anchor stability
  • Topology: race geometry, blot risk, prime topology
  • Ancestry: lineage of positional plans
  • Drift: directional flow of race identity
  • Collapse: sudden structural failure
  • Projection-loss: identity inversion under randomness
  • Triadic identity: unified Harmonia score for the position

Files#

module_backgammon.json#

Expanded manifest: pipeline, operators, overlays, scoring weights, golden example.

module_backgammon_schema.json#

Full JSON Schema for the StateEmitter output.

golden/example_input.txt#

A backgammon position.

golden/example.json#

Full triadic state for that position.

Pipeline (v1)#

  1. Input: backgammon state JSON
  2. Lumen: structural extraction
  3. Hephaestus: regime classification
  4. Aurion: collapse + projection-loss
  5. Harmonia: triadic identity
  6. StateEmitter: JSON matching module_backgammon_schema.json

Scope#

  • No rollout
  • No equities
  • Pure RTT positional identity
  • Full triadic overlays

Backgammon is the RTT module that proves triadic identity in stochastic positional play. # RTT Checkers Bot

Purpose#

The Checkers Bot is RTT’s discrete ladder engine.

It does not solve checkers.
It does not compute tablebases.
It does not run a search.

Instead:

Checkers watches ladders, tempo, and king routes — and emits triadic identity across discrete positional structure.

This makes Checkers the RTT module for:

  • ladder continuity
  • tempo resonance
  • king-route drift
  • capture-net topology
  • collapse signatures
  • projection-loss
  • ancestry of positional plans
  • unified triadic scoring

What Checkers Teaches#

  • Continuity: ladder/king/plan long-arc identity
  • Resonance: pressure from tempo and structural ladders
  • Topology: capture nets, king routes, ladder topology
  • Ancestry: lineage of ladders and king walks
  • Drift: directional flow of positional identity
  • Collapse: sudden structural failure
  • Projection-loss: identity inversion under forcing sequences
  • Triadic identity: unified Harmonia score for the position

Files#

module_checkers.json#

Expanded manifest: pipeline, operators, overlays, scoring weights, golden example.

module_checkers_schema.json#

Full JSON Schema for the StateEmitter output.

golden/example_input.txt#

A checkers position.

golden/example.json#

Full triadic state for that position.

Pipeline (v1)#

  1. Input: checkers state JSON
  2. Lumen: structural extraction
  3. Hephaestus: regime classification
  4. Aurion: collapse + projection-loss
  5. Harmonia: triadic identity
  6. StateEmitter: JSON matching module_checkers_schema.json

Scope#

  • No engine
  • No tablebases
  • Pure RTT positional identity
  • Full triadic overlays

Checkers is the RTT module that proves triadic identity in discrete ladder-based play. # RTT Chess Bot

Purpose#

The Chess Bot is RTT’s deterministic structural engine.

It does not run Stockfish.
It does not compute centipawn loss.
It does not evaluate tactics.

Instead:

Chess watches structure, initiative, tension, and continuity — and emits triadic identity across deterministic positional play.

This makes Chess the RTT module for:

  • initiative drift
  • structural regimes
  • tension resonance
  • pawn-structure topology
  • collapse signatures
  • projection-loss
  • ancestry of plans
  • unified triadic scoring

What Chess Teaches#

  • Continuity: long-arc plan identity
  • Resonance: pressure from tension and king safety
  • Topology: pawn structure, tension graph, king safety graph
  • Ancestry: lineage of plans and structural regimes
  • Drift: directional flow of initiative
  • Collapse: sudden structural failure
  • Projection-loss: identity inversion under forcing lines
  • Triadic identity: unified Harmonia score for the position

Files#

module_chess.json#

Expanded manifest: pipeline, operators, overlays, scoring weights, golden example.

module_chess_schema.json#

Full JSON Schema for the StateEmitter output.

golden/example_input.fen#

A chess position.

golden/example.json#

Full triadic state for that position.

Pipeline (v1)#

  1. Input: chess state JSON
  2. Lumen: structural extraction
  3. Hephaestus: regime classification
  4. Aurion: collapse + projection-loss
  5. Harmonia: triadic identity
  6. StateEmitter: JSON matching module_chess_schema.json

Scope#

  • No engine
  • No centipawn evaluation
  • Pure RTT positional identity
  • Full triadic overlays

Chess is the RTT module that proves triadic identity in deterministic structural play. # RTT Collatz Bot

Purpose#

The Collatz Bot is RTT’s pure ancestry module.

It has:

  • no board
  • no engine
  • no hidden state
  • no randomness

Just a deterministic sequence on ℤ:

n → f(n) → f(f(n)) → … → 1

This makes Collatz the cleanest possible demonstration of:

  • lineage
  • collapse
  • projection-loss
  • continuity
  • drift
  • regime shifts

What Collatz Teaches#

  • Ancestry: every step has a lineage (odd → 3n+1, even → n/2).
  • Collapse: magnitude collapses toward 1.
  • Projection-loss: certain steps destroy long-term continuity.
  • Drift: numeric drift is monotonic after a point.
  • Regime: local (parity), structural (step type), continuity (trajectory).
  • Triadic identity: the entire trajectory has a unified score.

Files#

module_collatz.json#

Canonical manifest: pipeline, operators, golden example.

module_collatz_schema.json#

JSON Schema for the StateEmitter output.

golden/example_input.txt#

A single integer (e.g., 27).

golden/example.json#

The full triadic state for that trajectory.

Pipeline (v1)#

  1. Input: integer n
  2. Lumen: parity, magnitude, step type
  3. Hephaestus: regime per step
  4. Aurion: collapse signatures + projection-loss
  5. Harmonia: triadic identity for the entire trajectory
  6. StateEmitter: JSON matching module_collatz_schema.json

Scope#

  • No gameplay
  • No engine
  • No UI beyond schema
  • Pure RTT lineage

Collatz is the mathematical backbone of RTT ancestry — the smallest non‑trivial domain where continuity and collapse become visible. # RTT-Go Bot (Flagship Module)

Purpose#

RTT-Go is the flagship triadic engine of the TriadicFrameworks suite.

It provides full triadic identity for Go positions using:

  • continuity arcs
  • resonance fields
  • drift arrows
  • topology graphs
  • ancestry lines
  • paradox indicators
  • collapse signatures
  • projection-loss arcs
  • unified triadic scoring
  • KataGo analysis JSON
  • MCTS triadic hooks
  • triadic HUD
  • combined triadic view

RTT-Go is the module that demonstrates the complete RTT pipeline in a real, world-class domain.

What RTT-Go Teaches#

  • Continuity: long-arc identity of a position
  • Resonance: pressure gradients from influence
  • Topology: cut points, weak points, ladders, ko
  • Ancestry: lineage of tactical sequences
  • Drift: influence flow direction
  • Risk: paradox, collapse, projection-loss
  • Triadic scoring: unified Harmonia synthesis
  • MCTS integration: triadic-aware priors and ordering

Files#

module_go.json#

Expanded flagship manifest: pipeline, operators, overlays, MCTS hooks, scoring weights, KataGo integration, golden example.

module_go_schema.json#

Full JSON Schema for the StateEmitter output.

golden/example_input.sgf#

AlphaGo vs Lee Sedol, Game 4, Move 78.

golden/example.json#

Full triadic state for the flagship example.

Pipeline (v1)#

  1. Input: KataGo analysis JSON
  2. Lumen: influence, pressure, connectivity
  3. Hephaestus: regime mapping
  4. Aurion: topology + ancestry
  5. Harmonia: triadic scoring
  6. StateEmitter: JSON matching module_go_schema.json

Scope#

  • KataGo-only integration
  • No engine forking
  • No UI beyond schema
  • Full triadic overlays
  • Full MCTS hook definitions

RTT-Go is the canonical RTT demonstration — the module that proves triadic identity in a deep, complex, world-class domain. # RTT Hanabi Bot

Purpose#

Hanabi is RTT’s cooperative hidden-information module.

It is the only bot where:

  • players cannot see their own cards
  • communication is constrained
  • cooperation is mandatory
  • continuity is shared
  • collapse is collective
  • Harmonia means synthesis

This makes Hanabi the RTT demonstration of cooperative inference.

What Hanabi Teaches#

  • Shared continuity: long-arc team identity
  • Cooperative resonance: pressure from clue economy and stack stability
  • Discard topology: structural collapse risk
  • Ancestry: lineage of shared plans
  • Drift: alignment of team intent
  • Collapse: bomb risk, clue collapse
  • Projection-loss: team-level identity inversion
  • Triadic identity: unified Harmonia score for the team

Files#

module_hanabi.json#

Expanded manifest: pipeline, operators, overlays, scoring weights, golden example.

module_hanabi_schema.json#

Full JSON Schema for the StateEmitter output.

golden/example_input.txt#

A cooperative inference sequence.

golden/example.json#

Full triadic state for that sequence.

Pipeline (v1)#

  1. Input: Hanabi state JSON
  2. Lumen: structural extraction
  3. Hephaestus: regime classification
  4. Aurion: cooperative ancestry
  5. Harmonia: triadic synthesis
  6. StateEmitter: JSON matching module_hanabi_schema.json

Scope#

  • No external engine
  • Cooperative hidden-information domain
  • Full triadic overlays
  • Harmonia as synthesis

Hanabi is the RTT module that proves triadic identity in cooperative play.

# RTT Moderation Bot

Purpose#

The Moderation Bot is RTT’s governance substrate engine.

It does not enforce rules.
It does not judge users.
It does not run a community.

Instead:

Moderation watches governance events and emits triadic identity across time.

This makes Moderation the RTT module for:

  • continuity of norms
  • drift in governance
  • structural regime changes
  • collapse signatures
  • projection-loss
  • ancestry of rule applications
  • stability of identity across incidents

What Moderation Teaches#

  • Governance continuity: long-arc identity of rule enforcement
  • Resonance: pressure from moderation actions
  • Discard topology: structural collapse risk in governance
  • Ancestry: lineage of rule applications
  • Drift: direction + strength of norm evolution
  • Collapse: sudden governance failure
  • Projection-loss: identity inversion in rule application
  • Triadic identity: unified Harmonia score for the entire moderation sequence

Files#

module_moderation.json#

Expanded manifest: pipeline, operators, overlays, scoring weights, golden example.

module_moderation_schema.json#

Full JSON Schema for the StateEmitter output.

golden/example_input.txt#

A sequence of moderation events.

golden/example.json#

Full triadic state for that governance timeline.

Pipeline (v1)#

  1. Input: sequence of moderation events
  2. Lumen: structural extraction
  3. Hephaestus: regime classification
  4. Aurion: collapse + projection-loss
  5. Harmonia: triadic identity
  6. StateEmitter: JSON matching module_moderation_schema.json

Scope#

  • No gameplay
  • No external engine
  • Pure RTT governance identity
  • Full triadic overlays

Moderation is the RTT module that proves triadic identity in governance and rule enforcement. # RTT Observer Bot

Purpose#

The Observer Bot is the Triadic Observer Layer — the RTT lens itself.

It does not play.
It does not choose moves.
It does not run an engine.

Instead:

Observer watches any sequence — game states, engine outputs, conversations, or events — and emits triadic identity over time.

This makes Observer the meta‑bot of the entire TriadicFrameworks suite.

What Observer Teaches#

  • Regime shifts across time
  • Continuity drift (direction + strength)
  • Collapse signatures
  • Projection-loss
  • Structural signals
  • Ancestry stability
  • Triadic identity of a sequence

Observer is the backbone of:

  • RTT diagnostics
  • session drift
  • coherence tracking
  • meta‑analysis
  • engine validation
  • bot validation
  • SuperGrok Build introspection

Files#

module_observer.json#

Canonical manifest: pipeline, operators, golden example.

module_observer_schema.json#

JSON Schema for the StateEmitter output.

golden/example_input.txt#

A short sequence of observed items.

golden/example.json#

The full triadic state for that sequence.

Pipeline (v1)#

  1. Input: sequence of states/messages/events
  2. Lumen: extract structural signals
  3. Hephaestus: classify regime per item
  4. Aurion: detect collapse signatures + projection-loss
  5. Harmonia: compute triadic identity for the entire sequence
  6. StateEmitter: emit JSON matching module_observer_schema.json

Scope#

  • No engine integration
  • No gameplay
  • No randomness
  • No hidden information
  • No UI contract beyond the schema

Observer is the diagnostic core of the entire bots suite.

Once wired to SuperGrok Build, Observer becomes the triadic debugger for every other module. # RTT Poker Bot

Purpose#

The Poker Bot is RTT’s uncertainty engine.

It does not solve poker.
It does not compute EV.
It does not run a solver.

Instead:

Poker watches betting lines under hidden information and emits triadic identity across pressure, continuity, and bluff/value lineage.

This makes Poker the RTT module for:

  • bluff continuity
  • pressure resonance
  • range topology
  • collapse signatures
  • projection-loss
  • ancestry of betting lines
  • drift of identity under uncertainty
  • unified triadic scoring

What Poker Teaches#

  • Continuity: bluff/value long-arc identity
  • Resonance: pressure from pot geometry + stack depth
  • Topology: range compression, pressure nodes
  • Ancestry: lineage of betting sequences
  • Drift: directional flow of betting identity
  • Collapse: sudden line failure
  • Projection-loss: bluff inversion
  • Triadic identity: unified Harmonia score for the hand

Files#

module_poker.json#

Expanded manifest: pipeline, operators, overlays, scoring weights, golden example.

module_poker_schema.json#

Full JSON Schema for the StateEmitter output.

golden/example_input.txt#

A betting-line sequence.

golden/example.json#

Full triadic state for that hand.

Pipeline (v1)#

  1. Input: poker state JSON
  2. Lumen: structural extraction
  3. Hephaestus: regime classification
  4. Aurion: collapse + projection-loss
  5. Harmonia: triadic identity
  6. StateEmitter: JSON matching module_poker_schema.json

Scope#

  • No solver
  • No EV calculation
  • Pure RTT uncertainty identity
  • Full triadic overlays

Poker is the RTT module that proves triadic identity in hidden-information, pressure-driven play. # RTT Session Bot

Purpose#

The Session Bot is RTT’s conversation engine.

It does not play a game.
It does not evaluate a board.
It does not run an external engine.

Instead:

Session watches dialogue and emits triadic identity across time.

This makes it the RTT engine for:

  • coherence
  • drift
  • regime shifts
  • collapse signatures
  • projection-loss
  • semantic continuity
  • emotional resonance
  • long-arc identity of a conversation

What Session Teaches#

  • Regime: local (message-level), structural (topic-level), continuity (session-level)
  • Drift: direction + strength of semantic/emotional flow
  • Collapse: sudden topic or intent failure
  • Projection-loss: inversion of long-term conversational identity
  • Ancestry: lineage of topics and intents
  • Triadic identity: unified Harmonia score for the entire session

Files#

module_session.json#

Expanded manifest: pipeline, operators, overlays, scoring weights, golden example.

module_session_schema.json#

JSON Schema for the StateEmitter output.

golden/example_input.txt#

A short conversation.

golden/example.json#

Full triadic state for that conversation.

Pipeline (v1)#

  1. Input: sequence of messages
  2. Lumen: structural extraction
  3. Hephaestus: regime classification
  4. Aurion: collapse + projection-loss
  5. Harmonia: triadic identity
  6. StateEmitter: JSON matching module_session_schema.json

Scope#

  • No gameplay
  • No external engine
  • Pure RTT conversation identity
  • Full triadic overlays

Session is the coherence backbone of the entire bots suite. # RTT Tic-Tac-Toe Bot

Purpose#

RTT Tic-Tac-Toe is the unit test bot for the TriadicFrameworks suite.

It demonstrates that the RTT pipeline can emit a fully structured,
fully replayable, schema-valid, and triadic JSON document for the
smallest non-trivial perfect-information game.

This module is the build gate: if RTT cannot be made precise here,
it cannot be trusted anywhere else.


What this bot demonstrates#

✔ Conformance#

Every position emits a JSON document that validates against
module_tic_tac_toe_schema.json.

✔ Shared Envelope#

The bot emits the standard RTT envelope:

  • metadata
  • timeline
  • board + legal_moves
  • lumen
  • regime
  • ancestry
  • risk
  • drift
  • triadic_score
  • winner

✔ Replayability#

The timeline is hand-replayable and produces the exact board shown in the snapshot.
Coordinates use A1 = top-left, C3 = bottom-right, row-major.

✔ Projection-loss#

The golden position shows a live choice where the current player (O) can:

  • play A3 → immediate win (local), or
  • misplay B3 → projection-loss (hands X a future continuity win path)

✔ Continuity#

Threat-lines and ancestry show long-arc identity (win/draw/loss paths)
even in a 3×3 grid.

✔ Regime#

Local / structural / continuity tags are meaningful even in tiny games
and are enforced by Hephaestus.


Files#

  • module_tic_tac_toe.json
    Canonical module manifest: pipeline, operators, golden example.

  • module_tic_tac_toe_schema.json
    JSON Schema for the StateEmitter output.
    Validates the snapshot (board, legal_moves, lumen, regime, etc.)
    and the shared envelope.

  • golden/example_input.txt
    The exact 7‑ply sequence used to produce the golden state.
    Replayable by hand and consistent with turn parity.

  • golden/example.json
    The full triadic state for the position, including:

    • timeline (move history)
    • snapshot (board, legal_moves)
    • structural extraction
    • regime proportions
    • ancestry
    • risk
    • drift
    • triadic score (with published Harmonia weights)
    • winner (null for this position)

This file conforms to the schema and is the reference fixture for the suite.


Pipeline (v2)#

  1. Input

    • timeline (ply, coord, player)
    • 3×3 board derived from timeline
    • next player
    • coordinate system: A1 top-left → C3 bottom-right
  2. Lumen

    • detect winning lines
    • detect threat lines
    • detect fork opportunities
  3. Hephaestus

    • tag each legal move as local, structural, or continuity
    • compute regime proportions
    • enforce local + structural + continuity = 1.0
  4. Aurion

    • classify ancestry (win/draw/loss paths)
  5. Harmonia

    • compute numeric triadic scores using published weights
    • derive final from those weights
  6. StateEmitter

    • emit the shared RTT envelope
    • validate against module_tic_tac_toe_schema.json

Scope#

  • No external engine
  • No randomness
  • No hidden information
  • No pruning or heuristics
  • No UI contract beyond the schema
  • Full enumeration only

This bot is the reference conformance fixture for RTT.

Once this module is wired to SuperGrok Build, the suite has its first
executable triadic bot, and all other bots (Collatz, Go, Observer, Session, etc.)
follow its envelope. # RTT Validator Bot

Purpose#

The Validator Bot is RTT’s meta-engine.

It does not play.
It does not observe.
It does not infer.

Instead:

Validator checks every other bot for correctness, consistency, and triadic conformance.

This makes Validator the backbone of:

  • SuperGrok Build
  • module correctness
  • schema validation
  • golden example verification
  • operator lineage consistency
  • drift/coherence stability
  • risk signature correctness
  • suite-wide integrity

What Validator Teaches#

  • Manifest correctness: required fields, pipeline, operators
  • Schema correctness: triadic fields, risk fields, timeline fields
  • Golden example correctness: input/output conformance
  • Lineage correctness: operator order, pipeline consistency
  • Triadic conformance: unified Harmonia score

Files#

module_validator.json#

Expanded manifest: pipeline, checks, scoring weights, golden example.

module_validator_schema.json#

JSON Schema for the StateEmitter output.

golden/example_input.txt#

A module bundle to validate.

golden/example.json#

Full triadic validation output.

Pipeline (v1)#

  1. Input: RTT module bundle
  2. Lumen: structural extraction
  3. Hephaestus: regime classification
  4. Aurion: lineage + collapse signatures
  5. Harmonia: triadic conformance score
  6. StateEmitter: JSON matching module_validator_schema.json

Scope#

  • No gameplay
  • No external engine
  • Pure RTT meta-validation
  • Full triadic checks

Validator is the integrity engine of the entire bots suite.