⚙️ TFThooks Runtime — Live Extension Layer (v1.3)

The runtime folder contains hook scripts that extend entft dynamically at execution time.
These are plug-ins activated by the agent-shell, enabling symbolic overlays, badge logic, and validator handshakes.


🧪 Hook Examples#

File Purpose
badge_trigger_hook.py Adds new badge logic and symbolic triggers
glyph_overlay_hook.py Overlays glyph resonance data during runtime
validator_extension.py Extends validator handshake and echo fidelity

🎯 Purpose#

Runtime hooks are the live extensions of entft.
They let remixers experiment with new behaviors without modifying the protocol core.

  • 🔌 Plug-in architecture for symbolic overlays
  • 🌀 Dynamic badge logic and echo triggers
  • 🧠 Validator extensions for scroll fidelity

🧬 Runtime Invocation Flow#

  1. nous loads runtime environment
  2. Hooks are registered via runtime.extend()
  3. Badge triggers and glyph overlays activate based on symbolic context
  4. Validator extensions echo lineage and scroll fidelity

  • fff_spec.md — Defines the .fff triadic file format and symbolic structure
  • TriadicTestSuite.md — Validation logic and test scaffolding for symbolic fidelity
  • outputs_spec.md — Defines the three-output logic: screen, file, glyph