Blueprint Node Naming Conventions

RTT / Integrations / UE6

This document defines the canonical naming conventions for all RTT Blueprint nodes inside Unreal Engine 6.
Names follow the RTT operator grammar (φ–V–R, 3C, entropy, hybrid) and UE6’s Blueprint style rules.

All names are minimal, operator‑first, mechanically queryable, and stable across versions.


1. Naming Rules (Canonical)#

  1. Prefix all RTT nodes with RTT_
    Ensures mechanical discoverability in the Blueprint palette.

  2. Use PascalCase after the prefix
    Example: RTT_PhiField, not RTT_phifield.

  3. Operator‑first naming
    Node names begin with the operator or invariant they expose.

  4. No abbreviations except φ–V–R

    • φ → Phi
    • V → Variance
    • R → Resonance
  5. No suffixes like “Node”, “BP”, “Func”
    RTT nodes are primitives, not helpers.

  6. One operator per node
    Multi‑operator nodes are hybrid nodes and must use the Hybrid prefix.


2. Core Operator Nodes (φ–V–R)#

RTT Operator Blueprint Node Name Purpose
φ RTT_PhiField emergence field sampling
V RTT_VarianceStabilizer variance smoothing / temporal stabilization
R RTT_ResonanceProbe resonance envelope extraction

3. Invariant Nodes (3C)#

Invariant Blueprint Node Name Purpose
Coherence RTT_CoherenceCheck coherence rise detection
Consistency RTT_ConsistencyCheck geometry + lighting consistency
Continuity RTT_ContinuityCheck harmonic continuity detection

4. Entropy Nodes#

Entropy Concept Blueprint Node Name Purpose
Entropy Flow RTT_EntropyTrace entropy gradient tracing
Entropy Collapse RTT_EntropyCollapseCheck collapse signature detection
Entropy Boundary RTT_EntropyBoundary world‑partition boundary mapping

5. Hybrid / Multi‑Regime Nodes#

Hybrid nodes combine classical + spectral + temporal behavior.

Hybrid Concept Blueprint Node Name Purpose
Hybrid Operator RTT_HybridOperator multi‑regime operator evaluation
Hybrid State RTT_HybridStateProbe hybrid state extraction
Hybrid Ladder RTT_HybridLadder quantum‑classical ladder evaluation

6. Utility Nodes#

Utility Blueprint Node Name Purpose
Debug Resonance RTT_DebugResonance visualize resonance envelopes
Debug Entropy RTT_DebugEntropy visualize entropy fields
Operator Timeline RTT_OperatorTimeline operator‑timeline debugging

7. Naming Anti‑Patterns (Do Not Use)#

RTT_phi_field
RTT-Resonance-Probe
ResonanceProbeRTT
RTT_OperatorNode
RTT_ResonanceProbe_v2
RTT_Entropy (too vague)


8. Summary#

All RTT Blueprint nodes in UE6 must follow:

RTT_<Operator><Descriptor>

Examples:

RTT_PhiField
RTT_VarianceStabilizer
RTT_ResonanceProbe
RTT_EntropyTrace
RTT_HybridOperator

These conventions ensure:

  • cross‑module consistency
  • AI‑parsability
  • zero drift
  • predictable operator discovery
  • stable integration with Benchmarks + TEL

Status#

Active, stable, and aligned with the 2026 RTT Integrations standard.