WBP_RTT_OperatorPanel — Runtime Operator Inspector
RTT / Integrations / UE6 / UI
A runtime UMG widget that displays live RTT operator values for any actor with an URTTComponent.
Widget Name#
WBP_RTT_OperatorPanel
Parent Class#
UserWidget
Hierarchy#
CanvasPanel
├── Border_Header
│ └── TextBlock_Title ("RTT Operator Panel")
├── VerticalBox_Values
│ ├── HorizontalBox_Phi
│ │ ├── TextBlock_Label ("φ (Phi)")
│ │ └── TextBlock_Value (bound)
│ ├── HorizontalBox_Variance
│ ├── HorizontalBox_Resonance
│ └── HorizontalBox_Entropy
└── Border_Footer
└── TextBlock_TargetActor (bound)
Variables#
| Name | Type | Purpose |
|---|---|---|
TargetActor |
Actor | Actor being inspected |
PhiValue |
float | φ operator output |
VarianceValue |
float | variance operator output |
ResonanceValue |
float | resonance amplitude |
EntropyValue |
float | entropy intensity |
Bindings#
TextBlock_Value_Phi→PhiValueTextBlock_Value_Variance→VarianceValueTextBlock_Value_Resonance→ResonanceValueTextBlock_Value_Entropy→EntropyValueTextBlock_TargetActor→TargetActor.DisplayName
Graph Logic#
Event: Tick#
- If
TargetActorhasURTTComponent:- Call:
RTT_ProbeResonanceRTT_TraceEntropy
- Update bound variables
- Call:
- Redraw values
Status#
Ready for implementation.
Fully aligned with the 2026 RTT Integrations standard.