WBP_RTT_OperatorPanel — Runtime Operator Inspector

RTT / Integrations / UE6 / UI

A runtime UMG widget that displays live RTT operator values for any actor with an URTTComponent.


Widget Name#

WBP_RTT_OperatorPanel

Parent Class#

UserWidget


Hierarchy#

CanvasPanel
    ├── Border_Header
    │       └── TextBlock_Title ("RTT Operator Panel")
    ├── VerticalBox_Values
    │       ├── HorizontalBox_Phi
    │       │       ├── TextBlock_Label ("φ (Phi)")
    │       │       └── TextBlock_Value (bound)
    │       ├── HorizontalBox_Variance
    │       ├── HorizontalBox_Resonance
    │       └── HorizontalBox_Entropy
    └── Border_Footer
            └── TextBlock_TargetActor (bound)

Variables#

Name Type Purpose
TargetActor Actor Actor being inspected
PhiValue float φ operator output
VarianceValue float variance operator output
ResonanceValue float resonance amplitude
EntropyValue float entropy intensity

Bindings#

  • TextBlock_Value_PhiPhiValue
  • TextBlock_Value_VarianceVarianceValue
  • TextBlock_Value_ResonanceResonanceValue
  • TextBlock_Value_EntropyEntropyValue
  • TextBlock_TargetActorTargetActor.DisplayName

Graph Logic#

Event: Tick#

  • If TargetActor has URTTComponent:
    • Call:
      • RTT_ProbeResonance
      • RTT_TraceEntropy
    • Update bound variables
  • Redraw values

Status#

Ready for implementation.
Fully aligned with the 2026 RTT Integrations standard.