Overview

Rock_Paper_Scissors Module

Repository: TriadicFrameworks
Path: docs/Rock_Paper_Scissors/
Version: 1.0.0
Date: 2026-09-09
Domain: Agentic Science / Game-Theoretic Triadics


Overview#

The Rock_Paper_Scissors (RPS) module encodes the classic zero-sum game as a formal triadic framework. Each of the three entities — Rock, Paper, and Scissors — is modeled as a full triadic node: a bounded object with a defined First, Second, and Third position, relational affordances, and agentic decision semantics.

This module serves as a canonical minimal example for:

  • Triadic relation modeling (cyclic dominance)
  • Agentic choice under symmetry
  • Sign-based interaction encoding
  • Benchmarking triadic inference engines

Directory Structure#

Rock_Paper_Scissors/
├── index.md                  ← This file: module overview and registry
├── module.yaml               ← Machine-readable module manifest
├── entities/
│   ├── Rock.md               ← Triadic definition: Rock
│   ├── Paper.md              ← Triadic definition: Paper
│   └── Scissors.md           ← Triadic definition: Scissors
├── relations/
│   ├── dominance.md          ← Cyclic dominance relation schema
│   └── outcomes.md           ← Outcome matrix (win/lose/draw)
└── agentic/
    ├── agent_protocol.md     ← How an agent selects a move
    └── Nash_equilibrium.md   ← Mixed-strategy equilibrium reference

Entity Registry#

Entity Triadic Role Beats Beaten By Draw With
Rock Firstness Scissors Paper Rock
Paper Secondness Rock Scissors Paper
Scissors Thirdness Paper Rock Scissors

Triadic Positions (Peircean Mapping)#

Position Entity Character
Firstness Rock Pure immediacy; brute force; solidity
Secondness Paper Relational coverage; mediation; context
Thirdness Scissors Differentiation; cutting; precision

Outcome Encoding#

Sign Value Meaning
+1 Win (dominate)
0 Draw
-1 Loss (dominated)

Module Tags#

game-theory · triadic · zero-sum · cyclic-dominance · agentic · benchmark · Peircean

Was this page helpful?